
// MasterOfMagicEditor.h : main header file for the PROJECT_NAME application
//
#pragma once

#ifndef __AFXWIN_H__
	#error "include 'stdafx.h' before including this file for PCH"
#endif

// CMasterOfMagicEditorApp:
// See MasterOfMagicEditor.cpp for the implementation of this class
//

class CMasterOfMagicEditorApp : public CWinApp
{
public:
	CMasterOfMagicEditorApp();

// Overrides
public:
	virtual BOOL InitInstance();

// Implementation

	DECLARE_MESSAGE_MAP()
};

extern CMasterOfMagicEditorApp theApp;

