//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by MasterOfMagicEditor.rc
//
#define IDOK2                           2
#define IDD_ABOUTBOX                    100
#define IDS_ABOUTBOX                    101
#define IDD_MASTEROFMAGICEDITOR_DIALOG  102
#define IDD_SETTINGS                    103
#define IDR_MAINFRAME                   104
#define IDB_BITMAP1                     105
#define IDI_ICON1                       106
#define IDI_ICON2                       107
#define IDR_MENU1                       108
#define IDD_BUILD_BANNED1               109
#define IDD_BUILD_BANNED2               110
#define IDD_BUILD_BANNED3               111
#define IDD_BUILD_BANNED4               112
#define IDD_BUILD_BANNED5               113
#define IDD_BUILD_BANNED6               114
#define IDD_BUILD_BANNED7               115
#define IDD_BUILD_MAGIC_WEAP            116
#define IDD_BUILD_REG_XP                117
#define IDD_BUILD_REPLACE               118
#define IDD_BUILD_REQ_ONE               119
#define IDD_BUILD_REQ_TWO               120
#define IDD_BUILD_VETERAN_XP            121
#define IDD_CITY_GROWTH                 122
#define IDD_HOUSING_PICTURE             124
#define IDD_ITEM_POWERS                 125
#define IDD_ITEM_POWERS_PAGE_ONE        126
#define IDD_ITEM_POWERS_EDIT            127
#define IDD_ITEM_PWR_BONUS              128
#define IDD_ITEM_PWR_ENCHNT_ON_ONE      129
#define IDD_ITEM_PWR_ENCHNT_ON_TWO      130
#define IDD_ITEM_PWR_SPECIALS_FOUR      131
#define IDD_ITEM_PWR_SPECIALS_ONE       132
#define IDD_ITEM_PWR_SPECIALS_THREE     133
#define IDD_ITEM_PWR_SPECIALS_TWO       134
#define IDD_ITEM_PWR_TYPE               135
#define IDD_NUM_BUILDINGS_BANNED        136
#define IDD_OUTPOST_GROWTH              137
#define IDD_SECTIONS                    138
#define IDD_SPELLS_BOOK                 139
#define IDD_SPELLS_CAST_COST            140
#define IDD_SPELLS_CASTING_ELIGIBILITY  141
#define IDD_SPELLS_PAGE_ONE             142
#define IDD_SPELLS_REALM                143
#define IDD_SPELLS_SOUND_EFFECT         144
#define IDD_SPELLS_SUMMONED_UNITS       145
#define IDD_UNITS_ATTRIBUTE_FLAGS_FOUR  146
#define IDD_UNITS_ATTRIBUTE_FLAGS_ONE   147
#define IDD_UNITS_ATTRIBUTE_FLAGS_THRE  148
#define IDD_UNITS_ATTRIBUTE_FLAGS_TWO   149
#define IDD_UNITS_BUILD_REQ             150
#define IDD_UNITS_CARRY                 151
#define IDD_UNITS_CONSTRUCTION          152
#define IDD_UNITS_COST                  153
#define IDD_UNITS_FIGURINES             154
#define IDD_UNITS_HERO_ITEM_SLOTS       155
#define IDD_UNITS_HIT_POINTS            156
#define IDD_UNITS_IMUNITY_FLAGS         157
#define IDD_UNITS_MOVEMENT              158
#define IDD_UNITS_MOVEMENT_FLAGS        159
#define IDD_UNITS_RACE_CODE             160
#define IDD_UNITS_RANGE_TYPE            161
#define IDD_UNITS_SPECIAL_ATTACKS_ONE   162
#define IDD_UNITS_SPECIAL_ATTACKS_TWO   163
#define IDD_UNITS_SUMMONED              164
#define IDD_BUILDINGS                   165
#define IDD_BUILDING_EDIT               166
#define IDD_SPELLS                      167
#define IDD_SPELL_EDIT                  168
#define IDD_UNITS                       169
#define IDD_UNIT_EDIT                   170
#define IDD_RACE_DATA                   171
#define IDD_RACE_EDIT                   172
#define IDD_UPKEEP                      173
#define IDD_UNIT_EDIT1                  174
#define IDD_UPKEEP__EDIT                175
#define IDD_HERO_UNIQUE_STATS           176
#define IDD_HERO_STATS_EDIT             177
#define IDD_HEALING                     178
#define IDD_RETORT                      179
#define IDD_UNITS_ATTRIBUTE_FLAGS_THREE 211
#define IDD_GOLD                        212
#define IDD_HERO_ABILITY_ONE            213
#define IDD_HERO_ABILITY_TWO            214
#define IDD_HERO_ABILITY_THREE          215
#define IDD_HERO_ABILITY_FOUR           216
#define IDD_SPELL_NUMBERS               217
#define IDD_PICKS                       218
#define IDD_REWARD_VALUE                219
#define IDD_CITY_DISTANCE               220
#define IDD_RETORT_EFFECTS              221
#define IDD_SPELL_CHARGES               222
#define IDD_ENCHANT_BASE_COST           223
#define IDD_ENCHANT_ITEM_MAX            224
#define IDD_DESTROY_ITEM                225
#define IDD_SPELLS_PER_BOOK             226
#define IDD_RANDOM_EVENTS               227
#define IDD_MAP_GENERATION              228
#define IDD_RESEARCH_FROM_BOOKS         229
#define IDD_HIRE_HERO                   230
#define IDD_HERO_FORMULA                232
#define IDD_HIRE_MERC                   233
#define IDD_MISC                        234
#define IDD_FOOD_BONUS                  235
#define IDD_BUY_ITEM                    236
#define IDC_INKPICTURE1                 1001
#define IDC_SETTINGS                    1002
#define IDC_SECTIONS                    1003
#define IDC_QUIT                        1004
#define IDC_WIZARD_FOLDER               1005
#define IDC_ABOUT                       1006
#define IDC_TEXT_FOLDER                 1007
#define IDC_CLOSE                       1008
#define IDC_PROGRESS1                   1009
#define IDC_PROGRESS                    1010
#define IDC_PROGRESS2                   1011
#define IDC_LIST1                       1012
#define IDC_SECTION_BUTTONS             1013
#define IDC__ITEM_PWR_LIST              1014
#define IDC_ITEM_PWR_LIST               1015
#define IDC_EDIT1                       1016
#define IDC_EDIT2                       1017
#define IDC_EDIT3                       1018
#define IDC_EDIT4                       1019
#define IDC_EDIT5                       1020
#define IDC_EDIT6                       1021
#define IDC_EDIT7                       1022
#define IDC_EDIT8                       1023
#define IDC_EDIT9                       1024
#define IDC_EDIT10                      1025
#define IDC_BUTTON1                     1026
#define IDC_BUTTON2                     1027
#define IDC_BUILDING_LIST               1028
#define IDC_BUTTON3                     1029
#define IDC_BUTTON4                     1030
#define IDC_RACE_DATA_LIST              1030
#define IDC_BUTTON5                     1031
#define IDC_UPKEEP_LIST                 1031
#define IDC_BUTTON6                     1032
#define IDC_HERO_STATS_LIST             1032
#define IDC_BUTTON7                     1033
#define IDC_SPELL_ID_LIST               1033
#define IDC_STATIC1                     1034
#define IDCOK                           1034
#define IDC_BUTTON8                     1035
#define IDC_STATIC17                    1035
#define IDC_STATIC2                     1036
#define IDC_SPELL_LIST                  1037
#define IDC_STATIC18                    1037
#define IDC_BUTTON10                    1038
#define IDC_STATIC21                    1038
#define IDC_EDIT11                      1039
#define IDC_STATIC3                     1040
#define IDC_EDIT34                      1040
#define IDC_UNIT_LIST                   1041
#define IDC_STATIC19                    1041
#define IDC_BUTTON11                    1042
#define IDC_EDIT12                      1043
#define IDC_STATIC4                     1044
#define IDC_BUTTON9                     1045
#define IDC_STATIC20                    1045
#define IDC_STATIC5                     1046
#define IDC_STATIC6                     1047
#define IDC_STATIC7                     1048
#define IDC_STATIC8                     1049
#define IDC_STATIC9                     1050
#define IDC_EDIT13                      1051
#define IDC_EDIT14                      1052
#define IDC_EDIT15                      1053
#define IDC_EDIT16                      1054
#define IDC_EDIT17                      1055
#define IDC_STATIC10                    1056
#define IDC_EDIT37                      1056
#define IDC_EDIT20                      1057
#define IDC_STATIC11                    1058
#define IDC_BUTTON12                    1059
#define IDC_EDIT18                      1060
#define IDC_EDIT19                      1061
#define IDC_STATIC12                    1062
#define IDC_EDIT21                      1063
#define IDC_STATIC13                    1064
#define IDC_EDIT22                      1065
#define IDC_BUTTON13                    1066
#define IDC_BUTTON14                    1067
#define IDC_EDIT23                      1068
#define IDC_EDIT24                      1069
#define IDC_EDIT25                      1070
#define IDC_STATIC14                    1071
#define IDC_BUTTON15                    1072
#define IDC_STATIC15                    1073
#define IDC_BUTTON16                    1074
#define IDC_BUTTON17                    1075
#define IDC_EDIT26                      1076
#define IDC_EDIT27                      1077
#define IDC_EDIT28                      1078
#define IDC_EDIT29                      1079
#define IDC_EDIT30                      1080
#define IDC_BUTTON18                    1081
#define IDC_BUTTON19                    1082
#define IDC_STATIC16                    1083
#define IDC_EDIT31                      1084
#define IDC_EDIT32                      1085
#define IDC_EDIT33                      1086
#define IDC_EDIT36                      1087
#define IDC_EDIT35                      1088
#define IDC_EXTRACT                     32771
#define IDC_LOAD_TEXT                   32772
#define IDC_WRITE                       32773
#define IDC_SAVE_TEXT                   32774
#define IDC_SAVE_TEXT2                  32775

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        212
#define _APS_NEXT_COMMAND_VALUE         32775
#define _APS_NEXT_CONTROL_VALUE         1042
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
